procedural-graphics
Projects tagged with procedural-graphics on GitHub.
9 projects
jungle-trail
JavaScriptA fully procedural first-person jungle in Three.js. Zero external art assets - every texture, mesh and sound generated in code.
snowflow_demo
JavaScriptA real-time procedural snow rendering demo built with WebGPU, Babylon.js and hand-written WGSL. Features GPU-generated terrain, snow deformation, procedural characters, cloth, surf wakes, water spells, atmosphere and post-processing—without textures, meshes, HDRIs or animation assets.
img2threejs
PythonRebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D.
Claude-of-Duty
JavaScriptA Call of Duty-quality FPS in Three.js, built from a single prompt.
football-stadium
HTMLA 3D football stadium to visualize where you sit in the seat before you buy it
sakura-crossing
JavaScriptAn explorable Japanese suburban railway-crossing neighbourhood on a small planet, rendered 3D-to-2D as a cel-shaded anime background. Three.js, no image assets.
TheLongSilence
JavaScriptA space exploration game built by Claude Opus 5
fablize
PythonA Claude Code plugin that makes Opus behave like Fable — completion, evidence, and verification enforced as procedure. Ships only what a Fable-vs-Opus comparison proved transferable.
csakura
HTMLA sakura tree with falling petals for your terminal