threejs-game-skills
Agent skills for building playable, polished Three.js browser games with gameplay, AAA-style graphics, UI, QA, and optional AI-generated 3D, image, and audio assets.
What is it?
What it is
Self-contained Codex and Claude Code skills for building playable, polished Three.js browser games. Install the skills, then ask your agent to use `threejs-game-director`; the director routes gameplay, graphics, UI, asset generation, audio, debugging, and release verification without requiring users to choose every specialist skill manually.
Why it exists
Agent skills for building playable, polished Three.js browser games with gameplay, AAA-style graphics, UI, QA, and optional AI-generated 3D, image, and audio assets.
Who should use it
Teams building with Python who want an open-source, self-hosted option.
Who should avoid it
Teams that need a fully managed SaaS with enterprise SLAs out of the box.
How it works
A quick walkthrough in plain English
How threejs-game-skills works
Step 1 of 3
You interact with it
Open threejs-game-skills, send a request, or connect it to your stack.
Features
Advantages
- Open source (MIT)
- Active Python ecosystem
- Self-hosted deployment options
Disadvantages
- Requires operational ownership for self-hosted setups
- Community support varies by project maturity
Installation
native
npx skills add majidmanzarpour/threejs-game-skills --skill '*' -a codex -g -y
FAQ
What is threejs-game-skills?
threejs-game-skills is an open-source project licensed under MIT.
What language is threejs-game-skills built with?
Primary language: Python.
Is it free to use?
Yes. Licensed under MIT. Check the license for commercial use.
Featured in Videos
YouTube tutorials and walkthroughs for threejs-game-skills
Alternatives
Similar projects ranked by category, topics, and text overlap.